It can also use slaves by installing Raylectron on remote computers further increasing the rendering speed. Raylectron also utilizes all CPU cores and threads (user selectable) to greatly improve your render times. Animation will give you give you a hands-free tour of a model (there are two different ways to make an animation). You can also create your own grass or fur, and creating animation couldn’t be simpler now. With the editor you can produce different effects, such as reflection (like a mirror), refraction (like glass), transparency, glossiness, shininess, bump maps, normal maps and background images. The material editor in Raylectron is simple, yet powerful. Caustics are also real, not fake or simulated. Shadows are not fake or simulated like “Soft shadows”.
Depending on the scene being rendered, one can use ray-tracing with true shadows, path-tracing with or without direct illumination and photon-mapping, each creating a unique effect.
Raylectron provides the user with four different rendering modes.